Keep track of all the latest Project Argo news and announcements
We are excited to announce the "Create-Your-Own-Billboard" contest winners!
In a brand new devblog, our Level Designers discuss their fascinating craft, and examine the lay of the land in Project Argo.
UX Designer Petra Ivašková takes a closer look at the design journey of Project Argo's User Interface. Early concepts included!
We are proud to announce our "Create-Your-Own-Virtual-Billboard" contest, and we invite all of you to participate. Create a custom billboard texture, send it to us and win a place in Malden's history!
In our latest devblog, Lead Designer Lukáš Haládik talks about core aspects of Project Argo's gameplay: tactics, communication, and teamplay.
Creative Director Ivan Buchta takes up the digital pen to discuss the development process behind Malden 2035.
It's been a week since you first started fighting for Project Argo. Now let us explain a little bit more about our vision for our Bohemia Incubator game.
Open Prototype released!
In our very first devblog, we talk about Project Argo's development, our goals, and more.