Keep track of all the latest Argo news and announcements
We're getting ready for official release of... Argo!
Link is back! In this devblog, we elaborate on the process of redesigning one of Project Argo's game modes
We are excited to announce the "Create-Your-Own-Billboard" contest winners!
In a brand new devblog, our Level Designers discuss their fascinating craft, and examine the lay of the land in Project Argo.
UX Designer Petra Ivašková takes a closer look at the design journey of Project Argo's User Interface. Early concepts included!
We are proud to announce our "Create-Your-Own-Virtual-Billboard" contest, and we invite all of you to participate. Create a custom billboard texture, send it to us and win a place in Malden's history!
In our latest devblog, Lead Designer Lukáš Haládik talks about core aspects of Project Argo's gameplay: tactics, communication, and teamplay.
Creative Director Ivan Buchta takes up the digital pen to discuss the development process behind Malden 2035.
It's been a week since you first started fighting for Project Argo. Now let us explain a little bit more about our vision for our Bohemia Incubator game.
Open Prototype released!
In our very first devblog, we talk about Project Argo's development, our goals, and more.