Keep track of all the latest Argo news and announcements
We're getting ready for official release of... Argo!
Link is back! In this devblog, we elaborate on the process of redesigning one of Project Argo's game modes
In a brand new devblog, our Level Designers discuss their fascinating craft, and examine the lay of the land in Project Argo.
UX Designer Petra Ivašková takes a closer look at the design journey of Project Argo's User Interface. Early concepts included!
In our latest devblog, Lead Designer Lukáš Haládik talks about core aspects of Project Argo's gameplay: tactics, communication, and teamplay.
Creative Director Ivan Buchta takes up the digital pen to discuss the development process behind Malden 2035.
It's been a week since you first started fighting for Project Argo. Now let us explain a little bit more about our vision for our Bohemia Incubator game.
In our very first devblog, we talk about Project Argo's development, our goals, and more.